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C-Labs presents...
Pocket-Jongg
Current version: 5.0.0 Released on November 3rd, 2005

Play this strategic puzzle game with your own pictures and photos .... or use the famous Majongg tiles....or even download new Tile Sets from the Internet.

Pocket-Jongg Version is an adaptation of Mahjongg but with completely different rules. Pocket-Jongg is available for all Versions of Windows including Windows mobile and Windows CE.

New in V4.0.5

  • After removing matching tiles you see the points you got for the move
  • Dialogs have been re-arranged to allow better input
  • on Pocket PC: Keyboard shows if you click on text input fields in dialogs
  • Memory optimizations for Pocket PC and Smartphone
  • some other minor bug-fixes
  • New in V4.0

    Complete new design on Microsoft .NET (XP) and .NET Compact Framework (PPC,SP)

    With Pocket-Jongg Version 4.0 the game has entered a new dimension of flexibility. Using the .NET Framework and managed DirectX (MDX) for DirectX 9.0c for Windows XP, Pocket-Jongg can now offer a variety of new features and can be easily enhanced with even more cool features.

    Integrated Update

    Check the "About..." dialog for updates available on Pocket-Jongg.com. All minor updates (i.e. 4.0.x to 4.0.y) will be free and can be downloaded and installed directly from within Pocket-Jongg.

    Download new TileSets on the fly

    Check the "Options" dialog for new TileSets available on Pocket-Jongg.com. If a new tileset is available or one of your existing TileSets has been updated, the "TileSet" selection box will be colored in Red*. Than simply select the new or updated TileSet and you can download it right there and than.
    *on Pocket PC 2003 and Smartphone 2003 you will have to install SP1 to see the red color. If you do not have SP1 installed, you can just drop down the selection of the TileSet and look for (NEW!) or (UPDATED!) at the end of the name of the TileSet.

    Play with your own Pictures!

    Check the "Options" dialog to select your pictures for Tiles or Background. By default the background picture for any TileSet will be taken from your "My Pictures" folder. If you have a camera Pocket PC or Smartphone, you can take a picture with your camera and use it as your background picture for your game. If you have many pictures in your folder, Pocket-Jongg randomly picks a picture.

    You can also select "My Picture Tiles" and Pocket-Jongg will take a random picture from your "My Picture" folder and use it as the Tiles. The picture will be chopped in a 6x7 tile-grid resulting in the 42 required tiles. This increases the difficulty of the game since you have to match parts of the picture.

    You can also design your own tiles picture by creating a special picture that has a 6x7 tile-grid (click here to download a empty TileSet template). Draw anything in the tiles you like and save it to your "My Pictures" folder (on Pocket PCs without a camera you can put it into "My Documents") and name it "MYTILES.BMP". Instead of .BMP you can also use .GIF or .JPG resulting in smaller images and faster loading time.

    New Score Management

    Compare your score with other players online. A simple registration with a single click of a button will enable this cool new feature. You can see your local scores and the top 7 scores on your Device/PC in the High-Score table. For more scores go to www.Pocket-Jongg.com and look at the score-table there. You can also see how other players are doing on other device types.

    New Animations

    The game is much more interactive and animated now. Check out the tiles when your hover over them with a mouse or just drag your stylus over them. We were listening to your feedback! On popular demand we have removed the lines that were shown after a pair of stones were removed from the screen. Now the two matching stones are either flying out the direction they had been removed or they implode in case of the Zig-Zag rule (see Zig-Zag rule in "How to play").

    Improved Score-Ling

    Compared to older version of Pocket-Jongg, starting with Version 4 Pocket-Jongg shows a rotating score line with all the every important scoring information such as Score, Level, Tiles to go and Seconds left.

    Multiplayer Feature did not make it in 4.0 :-(

    Unfortunately we had to drop one feature from the older version: Multiplayer. Pocket-Jongg 4.0 is a single-player only game as of now. We are planning on bringing back Multiplayer with many more options for internet play, local area play (like system-link on X-Box) and even split screen play. Please send us feedback what you think about this.

    New in V3.71 (Homepage: http://v37.Pocket-Jongg.com)

    Support for Smartphone 2002

    Pocket-Jongg 3.71 supports Smartphone 2002 achieving the "Designed for Microsoft Smartphone" Logo.

    Support for Keyboard and swivel keys

    To support the Smartphone Pocket-Jongg 3.71 can be played with a keyboard and swivel keys additional to mouse and touch.

    New in V3.7

    Stonesets can be loaded dynamically

    New stone sets can be loaded on the fly. 

    New Online Score management

    Scores are posted to the Web and allow you to track them.

    Improved Multiplayer Setup

    Easy to find other players on your home network 

    Support for Pocket PC 2000 and 2002

    Pocket-Jongg 3.7 supports Pocket PC 2000 and 2002 achieving the "Designed for Microsoft Pocket PC" Logo.

    New in V3.5

    Support for all Windows CE devices

    Now Pocket-Jongg supports all Windows CE devices including the ARM based Journada and the color Palm-size PCs.

    Color is now default for Palm-size PC V1.1 and H/PC Pros

    To save space on the color devices all H/PC Pro and PsPC Pocket-Jongg versions are now in color by default. 

    Optimized Setups

    To reduce the download time and installation time, there are new setups for each device category.

    Improved Score management

    Better readable scores and an easy hide/show feature were added in this release. Just tab on the score to enlarge/shrink it.

    Infrared Support for PC Version

    You can now play the Challenge Mode of Pocket-Jongg with two Notebooks or one notebook and one Windows CE device.

    More levels added

    Pocket-Jongg V3.01 had only 23 different layouts if you have reached Level 24 it started all over. In 3.5 all layouts shift by 6 stones to the right, creating completely new levels. An after Level 69 all rows shift by a random number creating even more unique levels...

    Animation 

    You you successfully matched two stones they now disappear with an animation.

    New in V3.01

    Support for H/PC Professional Edition

    Microsoft just announced the next generation of H/PCs. Pocket-Jongg V3.01 supports these new devices including ARM powered devices..

    AutoScaling Feature now optional

    We got a lot of requests to change the AutoScaling into an optional feature. In V3.01 you can select this feature in the Pocket-Jongg Options

    New in V3.0

    Multi-Player game via LAN

    You can now play Pocket-Jongg over a standard LAN. If your H/PC or Palm PC is connected to the Host PC you can play between the device and the PC.

    If your device has an IP address known to your local area network, you can even play between any PC connected to the LAN. Read here how to set the LAN environment up.

    In the April Timeframe Pocket-Jongg will also allow gameplay between two devices over IrDA. We will post an update on the Web as soon as this feature becomes available.

    New Tournament Mode

    Many Pocket-Jongg Fans complained that after a certain skill level, Pocket-Jongg is too easy. The new Tournament Mode now sets a time limit for every level. If you cannot remove all stones in the given time the game ends.

    New Start Dialog

    Like in popular Desktop applications you will now get a Start Dialog every time you start a new game. It lets you choose a new kind of game very easily. Of course the dialog can be switched off on demand.

    New FullScreen Mode

    With a tab of the stylus you can switch off the Menu on the Windows CE devices. This enlarges the screen and helps you to recognize the stones better.

    New One-Line Score

    Between No-Score and Full-Score we introduce a new One-Line score. It provides you still with the most important score information but enlarges your screen.

    New StoneSet optimized for 4 Color Devices

    The new StoneSet will help you learn the game more quickly.

    The game remembers the last Game State even if you close the game

    This is a new Logo requirement for Palm PCs. But because this is a neat feature, we included it into all variants of the game (H/PC, PC and Palm PC).

    Full Support for all WindowsCE 2.0 Devices

    With Pocket-Jongg V3.0 we support all new WindowsCE Devices based on Handheld PC and Palm PC technology of Microsoft.

    New Stone Tooltips

    The original game of Pocket-Jongg uses 144 stones on one screen. Especially on the small Palm PC devices, the stone will appear very small in these resolutions. In version 3.0 we introduce a new technology called Stone-Tooltips. Every time you select a stone, it will appear in its full size as long as you tap on it. As soon as you release the pen/mouse the stone tooltip will disappear again. This helps especially beginners to learn and handle the game more easy.

    Pocket-Jongg V3.0 is conform to the "Designed for WindowsCE 2.0" Logo

    This feature guarantees the integration of Pocket-Jongg on you handheld/palm PCs.

    New in V2.2

    Pocket-Jongg V2.2 is Logo Certified !

    Pocket-Jongg V2.2 successfully went through the logo test for the "Designed for WindowsCE 1.0" Logo. The logo guarantees smooth integration on Windows CE 1.0 devices.

    Windows 95 and Windows NT version now available, too.

    Now you can play your favorite WinCE game on your desktop machine, too. Enjoy !

    Bug fix in Solitaire mode

    The solitaire mode was broken in V2.1. This is fixed now. Additionally the solitaire mode now selects randomly a level to play.

    New in V2.1

    One Setup fits all Devices

    Now there is one setup for all WinCE Devices using auto detection of the H/PC processor.

    Support for Hibernation

    Pocket-Jongg V2.1 is now prepared for the "Designed for WindowsCE" Logo by even supporting the Hibernation support on WinCE. Hibernation will be activated if the H/PC runs out of memory. All running Applications are asked to free as much memory as they can. In the case of Pocket-Jongg we unload the Sounds to free more memory (about 100K). Every time you switch off the sound you will free these 100K. You can only switch on the sound if there is more than 100K left in the memory.

    Bug fix in Challenge Mode

    In Pocket-Jongg V2.0 you could not see how many seconds you have left to think while playing against the computer. This was fixed in V2.1.

    Features

    Different Level Setups

    You have to solve different stone layouts. Some are easy others are not.

    Level-Files can be loaded

    New Level-Files will be available during the year. Everyone who purchased Pocket-Jongg V2.x will be able to download them free of charges.

    Check http://www.C-Labs.com for new information

    New Setup for WindowsCE version

    The Setup installs Pocket-Jongg V2.1 automatically on your WindowsCE device. It also installs an uninstallation procedure to remove the game without problems.

    New stones for better recognition

    The beta version was using not very readable stones. The new stones were completely repainted and are now much better to recognize.

    Autoscaling during the game

    If you manage to remove a complete row or column on the sides of the playfield the remaining tiles get autoscaled to the boundaries of your WinCE Device. The more stones you remove the bigger the layout becomes and the easier the game becomes.

    Some Bug fixes and improvements:

    • Better Hint System
    • Readable Score that can be switched off.
    • Working Highscore table
    Get Pocket-Jongg now...
    Click here to...

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